ผู้เขียน หัวข้อ: How to calculate final damage  (อ่าน 272 ครั้ง)

ออฟไลน์ chimmy

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How to calculate final damage
« เมื่อ: เมษายน 25, 2011, 14:04:53 »
Sorry I can't type in Thai, I hope you will get my point.

The way to calculate the final damage in godswar is in below:
((Att - DEF) + Bonus damage) or ((MAtt - MDEF) + Bonus damage) I will call this term as X.

After that use X to calculate the Physical Damage/Magical Damage as below:
Physical Damage in percentage*X or Magical Damage in percentage*X.  I will call this term as Y.

Take two parameter from above to calculate final damage as below:
(Y + X) * percentage ifrom skill - Damage Absorption. Then you will get final damage without critical.

With critical it will become:
(Y + X) * percentage ifrom skill * 1.5 - Damage Absorption. This will become final damage.

So that is reason why damage absorption become useless in PVP because with spear hit 50K - 2500 ABS or without 2500 ABS you still dead anyway.

This calculation without holy stone, if include holy stone it will be so complicated than above.

BTW I can tell you that the gear for level 1-99 and level 100 onwards will not be the same.
Once you reach level 100 onwards few option need to be change. ^^

I hope you guys will understand my English.
Sorry I am not so good in English like the person who graduate from another country.

ออฟไลน์ premking

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Re: How to calculate final damage
« ตอบ #1 เมื่อ: เมษายน 26, 2011, 09:25:58 »
Thank you

ออฟไลน์ CrueL

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Re: How to calculate final damage
« ตอบ #2 เมื่อ: เมษายน 27, 2011, 15:17:06 »
Thks 4 the info.

With no offense, Damage Absorption still important for PVE and instances.

It's hard to make pvp coz it's always like 10 vs 10 or 20 vs 20 rite now.

p.s. your English is better than many ppls that graduated from another countries lol
Power can't beat unity ~

ออฟไลน์ chimmy

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Re: How to calculate final damage
« ตอบ #3 เมื่อ: เมษายน 27, 2011, 17:07:44 »
Yes, you're right.
In Thai server it always 4 fight with 10 hahaha.

Godswar has many of charactor build, that is reason why I like this games.

ออฟไลน์ CrueL

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Re: How to calculate final damage
« ตอบ #4 เมื่อ: เมษายน 28, 2011, 12:10:25 »
which server u playing now?

I played at plato/achilles/minos/iris b4 in u.s.a. server.  :)
Power can't beat unity ~

ออฟไลน์ ZnekS

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Re: How to calculate final damage
« ตอบ #5 เมื่อ: พฤษภาคม 11, 2011, 19:33:10 »
this damage calculation has been proved so far (100% accurate)
for noamal damage
[{atk - (def x (1 - ignore def)} x {Skill% + Zod%} x {1+damage%}] + damagenum + skillnum + Zodnum - abs - reducedamage

for critical
finaldamage x (1.5+crit%) + critnum - reducecrit

atk = attack or magic attack
def = defense or magic defense
ignore def = reduce armor from holy stone or mount gear
skill% = damage bonus from skill
Zod% = Zodiac attack skill improvement
damage% = increase physical or magical damage from gear, talent and holy stone
damagenum = increase physical or magical damage from mount gear and holy stone
skillnum = base damage of skill
Zodnum = Zodiac attack skill training
abs = damage absorb
reducedamage = reduce physical or magical damage taken
crit% = bonus critical % from mount gear and holy stone
critnum = bonus critical damage from mount gear and holy stone
reducecrit = reduce critical damage taken

still don't know where to put reduce phy/m damage% from holy stone in, because i never try XD